June 9, 2023
By Anjali Kochhar
Polemos, a global blockchain game platform provider, has launched “The Armory,” the world’s first independent blockchain game platform for collateral-free and deposit-free digital asset rental. This platform aims to revolutionize the gaming industry by offering low-cost digital asset renting without the need for deposits or providing mere copies of items.
Unlike other platforms, “The Armory” allows borrowers to access the actual asset during the rental period, providing a unique experience for players. The platform is integrated into Polemos’ Forge and is chain-agnostic, enabling it to operate across various blockchains in the future. Initially, it will support Polygon PoS, with Galaxy Fight Club being showcased first. Support for other Polygon PoS games like Apeiron, Deadrop, and more is currently in development.
In addition to Polygon PoS, “The Armory” plans to add support for other chains and games, including IMX/Immutable (Illuvium, Blocklords, Guild of Guardians), Solana (Monkey League, Star Atlas, The Harvest), Avalanche (Shrapnel), and Ton.
Sascha Zehe, co-founder and co-CEO of Polemos, expressed pride in launching the world’s first independent blockchain game platform. He emphasized the convenience it provides for borrowers and lenders, opening up lending of game assets to the entire industry.
Zehe said: “Polemos has always believed in the benefits of decentralised gaming, and we’re proud to take it a step further with the world’s first independent blockchain game platform. By providing a convenient solution for borrowers and lenders alike, we’ve opened up lending of game assets to the whole industry – with no work required by games to enable these great benefits.”
One of the notable features of the platform is that it is powered by custom-developed technology from Guardian Labs, which will be available as a white-labelled service to game developers. By sitting outside the game’s environment on the blockchain, “The Armory” is not only game-agnostic but also provides opportunities for interaction and participation for players without requiring integration by the games themselves.
To ensure the security of game assets, the technology has undergone a rigorous audit by blockchain security experts Halborn. This audit provides assurance to game asset holders that their lent items will be protected from unauthorized in-game actions and transfers and will be returned without any impairment.
The introduction of this lending system brings several unique benefits. Asset owners can leverage and earn money from dormant items, while players can try items without the need to invest significant time and money to own them outright. Furthermore, players can retain all rewards earned through the usage of borrowed items.
“The Armory” offers additional features such as access to actual game NFTs in a bona fide account, compatibility with all Polygon PoS games without integration requirements, a Polemos-protected wallet for storing borrowed items and transferring personal items, collateral-free lending independent of the game with a small fee per item, and low-cost borrowing ranging from a few cents to a dollar depending on the asset borrowed.
This new lending system launch complements Polemos’ existing platform offerings, which include the comprehensive blockchain news and features service called “Pharos” and an integrated education and skills development offering called the “University.”
In addition to their ground-breaking platform launch, Polemos has announced key appointments within the company. Richard McLaren, former Ninemsn tech and data managing director, joins as co-CEO, based in Australia. Carl Wilgenbus, former CFO of Dentsu International, a global marketing and advertising giant, assumes the role of CFO, based in Singapore. Hal Crawford, a media veteran and former Chief News Officer of MediaWorks NZ, joins as Head of Content, based in Australia.
Richard McLaren, COO and co-CEO of Polemos, said: “There are over 3.8 billion people who play games of one form or the other, whether it’s a mobile game, PC game, or console. I strongly believe that the unique benefits of blockchain games – where players have some ownership of what they’re earning – will translate into other games.
“Whether it’s on the blockchain or enabled within their own walled garden, it’s only a matter of time before we see mainstream acceptance of player ownership of the assets they earn. This, I believe, will propel GameFi into the mainstream within the next five years.”
About the author
Anjali Kochhar covers cryptocurrency stories in India as well as globally. Having been in the field of media and journalism for over three years now, she has developed a sharp news sense and works hard to present information that goes beyond the obvious. She is an avid reader and loves writing on a wide range of subjects.